Negative Numbers and the Number Line
Numbers live on a line: zero in the middle, positives to the right, negatives to the left. Adding moves you right, subtracting moves you left. Subtracting a negative is like removing a debt — it moves you right, so . Two negatives multiplied make a positive. The rule at work is : subtracting is adding the opposite.
It is and drops degrees. Start at , move left, and you land on .
Fractions, Decimals, and Percents
A fraction like , the decimal , and the percent are the same number in different clothes. "Percent" means "per hundred," so is . To add fractions you need a common bottom number; to find a percent of something you multiply, using .
, and a quarter of is .
Variables and Solving Equations
A variable like just stands for a number you don't know yet. An equation is a balance scale: whatever you do to one side you must do to the other. To solve, peel away operations in reverse with inverse operations — undo addition with subtraction, undo multiplication with division. The licence to do this is the properties of equality: if , then and .
Subtract from both sides: . Divide both sides by : .
Going Deeper: Exponents and Number Sense
The product rule for exponents, : three 2s multiplied together, times four more 2s, is seven 2s — . Dividing subtracts exponents the same way, and anything (nonzero) to the power is .
A number is divisible by exactly when its digit sum is, and by when its digit sum is divisible by . Try : digits add to , so it is divisible by (indeed ). Divisible by ? Just look at the last digit.
is about . The exact answer is — close to the estimate, so no slip. If you had gotten , the estimate would catch the dropped decimal instantly.
A $40 jacket is marked up , then sold at off.
Step 1 — markup, using : .
Step 2 — discount: . The final price is $45 — not $46: percents apply to the current price, not the original.
Problem-Solving Playbook
Turn the words into an equation phrase by phrase ("three more than twice a number" ). Then undo operations in reverse order with inverse operations — and estimate first so a slip cannot hide.
"Three more than twice a number is 17."
Step 1 — translate: .
Step 2 — undo the : .
Step 3 — undo the : . (Check: .)