Curves & Motion

Study Sheet

Curves & Motion

Vector-valued functions, speed, arc length, curvature

Vector-Valued Functions

Tip
Differentiate coordinate by coordinate
r(π/2)r′
Two turns of the helix (cos⁡t,sin⁡t,t)(\cos t, \sin t, t) and its velocity (−1,0,1)(-1, 0, 1) at t=π2t = \tfrac{\pi}{2} (back half dashed).

A path r(t)=(x(t),y(t),z(t))\mathbf r(t) = (x(t), y(t), z(t)) has velocity r′(t)\mathbf r'(t) (tangent to the path) and speed ∣r′(t)∣|\mathbf r'(t)|. Arc length integrates the speed: L=∫ab∣r′(t)∣ dtL = \int_a^b |\mathbf r'(t)|\,dt. The helix (cos⁡t,sin⁡t,t)(\cos t, \sin t, t) has CONSTANT speed 2\sqrt2 — its length is just 2\sqrt2 times the time elapsed.

Why one coordinate at a time: the difference quotient r(t+h)−r(t)h\dfrac{\mathbf r(t + h) - \mathbf r(t)}{h} is a vector whose components are the ordinary difference quotients of xx, yy and zz, and a vector converges exactly when each component does. The velocity is tangent because the chord r(t+h)−r(t)\mathbf r(t + h) - \mathbf r(t) joins two nearby points of the path, and as h→0h \to 0 its direction turns into the direction of the path itself. For the helix, r′(t)=(−sin⁡t,cos⁡t,1)\mathbf r'(t) = (-\sin t, \cos t, 1): the horizontal part always has length 11 and the vertical part is always 11, so the speed is 1+1=2\sqrt{1 + 1} = \sqrt2 at every instant.

Concept
Curvature measures how hard you turn
xy−111R = ½
The osculating circle of y=x2y = x^2 at its vertex: radius 12\tfrac12, centre (0,12)\left(0, \tfrac12\right).

For a graph y=f(x)y = f(x): κ=∣y′′∣(1+y′2)3/2\kappa = \dfrac{|y''|}{(1 + y'^2)^{3/2}}. A circle of radius RR has constant curvature 1R\tfrac1R — so 1κ\tfrac1\kappa is the radius of the circle that best hugs the curve. The parabola y=x2y = x^2 turns hardest at its vertex, where κ=2\kappa = 2.

Curvature is the rate at which the tangent direction turns per unit of distance travelled (the formula is derived below). A circle of radius RR turns through 2π2\pi radians over a length 2πR2\pi R, so its curvature is 1R\tfrac1R. That is why 1κ\tfrac1\kappa is the radius of the osculating circle: the circle that matches the curve's position, slope and bending at the point. At the vertex of y=x2y = x^2, y′=0y' = 0 and y′′=2y'' = 2, so κ=2\kappa = 2 and the osculating circle has radius 12\tfrac12, centred at (0,12)\left(0, \tfrac12\right).

Example
Projectile motion, decomposed
xy(3, 4)(3, 0)(3, −4)
The path (3t, 4t−5t2)(3t,\ 4t - 5t^2) with its velocity at launch, at the top (t=25t = \tfrac25) and at landing.

For r(t)=(3t,  4t−5t2)\mathbf r(t) = (3t,\; 4t - 5t^2): velocity (3,4−10t)(3, 4-10t), acceleration (0,−10)(0, -10). The top of the arc is where velocity is horizontal — perpendicular to gravity — at t=25t = \tfrac25. Physics questions become dot-product questions.

Read each coordinate as its own story. The xx-velocity stays 33 because nothing pushes sideways; the yy-velocity 4−10t4 - 10t falls by 1010 every second because gravity is (0,−10)(0, -10). At the top the vertical velocity is zero, 4−10t=04 - 10t = 0, so t=25t = \tfrac25 — the same condition as v⋅a=(3,4−10t)⋅(0,−10)=−40+100t=0\mathbf v\cdot\mathbf a = (3, 4 - 10t)\cdot(0, -10) = -40 + 100t = 0. The top is at x=65x = \tfrac65, height 4⋅25−5⋅425=454\cdot\tfrac25 - 5\cdot\tfrac{4}{25} = \tfrac45. The projectile lands when 4t−5t2=04t - 5t^2 = 0, at t=45t = \tfrac45 and x=125x = \tfrac{12}{5}, and its velocity there is (3,−4)(3, -4): the launch velocity reflected.

Side note
Significance: kinematics is vector calculus

GPS arc lengths, roller-coaster g-forces (curvature times speed squared), and orbital mechanics are all r(t)\mathbf r(t) computations. When engineers design a highway transition curve they are literally prescribing a curvature function — the "clothoid" ramps curvature linearly so the steering wheel turns at constant speed.

Try it
Try it: speed vs. velocity

A particle follows r(t)=(3cos⁡t,3sin⁡t)\mathbf r(t) = (3\cos t, 3\sin t). Find its velocity, its speed and its acceleration. Which of them change with time?

Show the answer

Differentiate each coordinate: the velocity is r′(t)=(−3sin⁡t,3cos⁡t)\mathbf r'(t) = (-3\sin t, 3\cos t), which points in a different direction at every instant. The speed is its length, 9sin⁡2t+9cos⁡2t=3\sqrt{9\sin^2t + 9\cos^2t} = 3, which never changes. The acceleration is r′′(t)=(−3cos⁡t,−3sin⁡t)=−r(t)\mathbf r''(t) = (-3\cos t, -3\sin t) = -\mathbf r(t): it points from the particle to the centre and has length 33, which matches v2r=93=3\tfrac{v^2}{r} = \tfrac{9}{3} = 3. Constant speed does not mean zero acceleration; turning needs a force too.

Curvature from Any Parametrization

Tip
Curvature is turning per unit length

The unit tangent is T=r′∣r′∣\mathbf T = \dfrac{\mathbf r'}{|\mathbf r'|}. The curvature is κ=∣dTds∣=∣T′(t)∣∣r′(t)∣\kappa = \left|\dfrac{d\mathbf T}{ds}\right| = \dfrac{|\mathbf T'(t)|}{|\mathbf r'(t)|}, which works out to

κ=∣r′×r′′∣∣r′∣3,and in the planeκ=∣x′y′′−y′x′′∣(x′2+y′2)3/2.\kappa = \frac{|\mathbf r'\times\mathbf r''|}{|\mathbf r'|^3}, \qquad\text{and in the plane}\qquad \kappa = \frac{|x'y'' - y'x''|}{(x'^2 + y'^2)^{3/2}}.

Why divide by the speed: T′(t)\mathbf T'(t) measures how fast the direction turns per unit of time, but curvature should belong to the path, not to how fast it is traced. The speed ∣r′∣=dsdt|\mathbf r'| = \tfrac{ds}{dt} converts per-time into per-length. The cross-product form skips computing T\mathbf T: writing r′=vT\mathbf r' = v\mathbf T with v=∣r′∣v = |\mathbf r'| gives r′′=v′T+v2κ N\mathbf r'' = v'\mathbf T + v^2\kappa\,\mathbf N, and crossing with r′\mathbf r' removes the T\mathbf T part, leaving ∣r′×r′′∣=v3κ|\mathbf r'\times\mathbf r''| = v^3\kappa.

Example
Example: a helix of radius 3

Find the curvature of r(t)=(3cos⁡t,3sin⁡t,4t)\mathbf r(t) = (3\cos t, 3\sin t, 4t). The two derivatives are r′=(−3sin⁡t,3cos⁡t,4)\mathbf r' = (-3\sin t, 3\cos t, 4), with ∣r′∣=9+16=5|\mathbf r'| = \sqrt{9 + 16} = 5, and r′′=(−3cos⁡t,−3sin⁡t,0)\mathbf r'' = (-3\cos t, -3\sin t, 0).

The cross product is r′×r′′=(12sin⁡t, −12cos⁡t, 9)\mathbf r'\times\mathbf r'' = (12\sin t,\ -12\cos t,\ 9), whose length is 144+81=15\sqrt{144 + 81} = 15 for every tt. So κ=1553=325\kappa = \tfrac{15}{5^3} = \tfrac{3}{25}, the same at every point, as the helix's symmetry demands. The flat circle of radius 33 has κ=13\kappa = \tfrac13; climbing spreads each turn over more length, so the helix bends less. In general the helix (acos⁡t,asin⁡t,bt)(a\cos t, a\sin t, bt) has κ=aa2+b2\kappa = \dfrac{a}{a^2 + b^2}, here 39+16\tfrac{3}{9 + 16}.

Example
Example: where an ellipse bends most
xyR = 1R = 8
The ellipse with its osculating circles at (4,0)(4, 0) (radius 11) and at (0,2)(0, 2) (radius 88, only an arc shown).

Compare the curvature of the ellipse r(t)=(4cos⁡t,2sin⁡t)\mathbf r(t) = (4\cos t, 2\sin t) at (4,0)(4, 0) and at (0,2)(0, 2). Here x′=−4sin⁡tx' = -4\sin t, y′=2cos⁡ty' = 2\cos t, x′′=−4cos⁡tx'' = -4\cos t, y′′=−2sin⁡ty'' = -2\sin t, so x′y′′−y′x′′=8sin⁡2t+8cos⁡2t=8x'y'' - y'x'' = 8\sin^2t + 8\cos^2t = 8.

So κ(t)=8(16sin⁡2t+4cos⁡2t)3/2\kappa(t) = \dfrac{8}{(16\sin^2t + 4\cos^2t)^{3/2}}. At t=0t = 0, the point (4,0)(4, 0): κ=843/2=1\kappa = \tfrac{8}{4^{3/2}} = 1, osculating radius 11. At t=π2t = \tfrac\pi2, the point (0,2)(0, 2): κ=8163/2=18\kappa = \tfrac{8}{16^{3/2}} = \tfrac18, radius 88. The ellipse is sharpest at the ends of its long axis and flattest at the ends of its short axis, and the two circles are centred at (3,0)(3, 0) and (0,−6)(0, -6) on the inner side of the curve.

Side note
Where it goes wrong

Forgetting to divide by the speed. For the helix (3cos⁡t,3sin⁡t,4t)(3\cos t, 3\sin t, 4t), T′=15(−3cos⁡t,−3sin⁡t,0)\mathbf T' = \tfrac15(-3\cos t, -3\sin t, 0) has length 35\tfrac35, and reporting κ=35\kappa = \tfrac35 is off by the speed 55; the curvature is 35÷5=325\tfrac35\div5 = \tfrac{3}{25}. A related slip is reading curvature off the acceleration: for the ellipse at t=0t = 0, ∣r′′∣=∣(−4,0)∣=4|\mathbf r''| = |(-4, 0)| = 4, while κ=1\kappa = 1. Acceleration depends on how fast the curve is traced; curvature does not.

Try it
Try it: the twisted cubic

Find the curvature of r(t)=(t,t2,t3)\mathbf r(t) = (t, t^2, t^3) at t=1t = 1.

Show the answer

At t=1t = 1: r′=(1,2t,3t2)=(1,2,3)\mathbf r' = (1, 2t, 3t^2) = (1, 2, 3) and r′′=(0,2,6t)=(0,2,6)\mathbf r'' = (0, 2, 6t) = (0, 2, 6). Their cross product is (2⋅6−3⋅2, 3⋅0−1⋅6, 1⋅2−2⋅0)=(6,−6,2)(2\cdot6 - 3\cdot2,\ 3\cdot0 - 1\cdot6,\ 1\cdot2 - 2\cdot0) = (6, -6, 2), of length 76=219\sqrt{76} = 2\sqrt{19}. The speed is ∣r′∣=14|\mathbf r'| = \sqrt{14}, so κ=219(14)3=2191414=19714≈0.166\kappa = \dfrac{2\sqrt{19}}{(\sqrt{14})^3} = \dfrac{2\sqrt{19}}{14\sqrt{14}} = \dfrac{\sqrt{19}}{7\sqrt{14}} \approx 0.166.

Tangential and Normal Acceleration

Tip
Acceleration has a speeding-up part and a turning part

With speed v=∣v∣v = |\mathbf v|,

a=dvdt T+κv2 N,\mathbf a = \frac{dv}{dt}\,\mathbf T + \kappa v^2\,\mathbf N,

where N\mathbf N is the unit normal pointing toward the inside of the turn. The tangential part is aT=v⋅a∣v∣a_T = \dfrac{\mathbf v\cdot\mathbf a}{|\mathbf v|} and the normal part is aN=∣v×a∣∣v∣=κv2a_N = \dfrac{|\mathbf v\times\mathbf a|}{|\mathbf v|} = \kappa v^2, with aT2+aN2=∣a∣2a_T^2 + a_N^2 = |\mathbf a|^2.

Why: differentiate v=vT\mathbf v = v\mathbf T with the product rule, a=v′T+vT′\mathbf a = v'\mathbf T + v\mathbf T'. Because T\mathbf T always has length 11, differentiating T⋅T=1\mathbf T\cdot\mathbf T = 1 gives 2 T⋅T′=02\,\mathbf T\cdot\mathbf T' = 0, so T′\mathbf T' is perpendicular to T\mathbf T. Its length is ∣T′∣=κv|\mathbf T'| = \kappa v by the definition of curvature, so vT′=κv2Nv\mathbf T' = \kappa v^2\mathbf N. A driver feels exactly these two parts: the accelerator changes aTa_T, and taking a curve of radius 1κ\tfrac1\kappa at speed vv produces aN=κv2a_N = \kappa v^2.

Example
Example: moving along y = x²
xy11vaaTaN
At (1,1)(1, 1) the acceleration (0,2)(0, 2) splits into aT=45a_T = \tfrac{4}{\sqrt5} along v\mathbf v and aN=25a_N = \tfrac{2}{\sqrt5} across it (dashed).

A particle moves by r(t)=(t,t2)\mathbf r(t) = (t, t^2). Split its acceleration at t=1t = 1. There v=(1,2)\mathbf v = (1, 2), a=(0,2)\mathbf a = (0, 2) and ∣v∣=5|\mathbf v| = \sqrt5.

The tangential part is aT=v⋅a∣v∣=45a_T = \dfrac{\mathbf v\cdot\mathbf a}{|\mathbf v|} = \dfrac{4}{\sqrt5}, and the normal part is aN=∣x′y′′−y′x′′∣∣v∣=∣1⋅2−2⋅0∣5=25a_N = \dfrac{|x'y'' - y'x''|}{|\mathbf v|} = \dfrac{|1\cdot2 - 2\cdot0|}{\sqrt5} = \dfrac{2}{\sqrt5}. Check: 165+45=4=∣a∣2\tfrac{16}{5} + \tfrac45 = 4 = |\mathbf a|^2. The curvature follows from aN=κv2a_N = \kappa v^2: κ=2/55=255\kappa = \dfrac{2/\sqrt5}{5} = \dfrac{2}{5\sqrt5}, the same value the worked example below finds for y=x2y = x^2 at x=1x = 1 with the graph formula.

Example
Example: a car speeding up through a curve

A car on a circular curve of radius 5050 m is moving at 2020 m/s and speeding up at 33 m/s2^2. The tangential part is the rate of change of speed, aT=3a_T = 3, and the normal part is aN=κv2=v2R=40050=8a_N = \kappa v^2 = \tfrac{v^2}{R} = \tfrac{400}{50} = 8.

The two parts are perpendicular, so ∣a∣=9+64=73≈8.54|\mathbf a| = \sqrt{9 + 64} = \sqrt{73} \approx 8.54 m/s2^2. The turning part dominates. Doubling the speed to 4040 m/s would quadruple aNa_N to 160050=32\tfrac{1600}{50} = 32 m/s2^2, more than three times the acceleration of gravity, which is why curves carry speed limits.

Side note
Where it goes wrong

Treating the whole acceleration as turning. On the parabola at (1,1)(1, 1), ∣a∣=2|\mathbf a| = 2 but aN=25≈0.89a_N = \tfrac{2}{\sqrt5} \approx 0.89; using ∣a∣|\mathbf a| in κ=aNv2\kappa = \tfrac{a_N}{v^2} would give 25\tfrac25 instead of 255≈0.18\tfrac{2}{5\sqrt5} \approx 0.18. The acceleration (0,2)(0, 2) is not perpendicular to the velocity (1,2)(1, 2) — their dot product is 44 — so part of it is speeding the particle up rather than turning it.

Try it
Try it: split the acceleration

For r(t)=(t3,3t)\mathbf r(t) = (t^3, 3t), find aTa_T, aNa_N and the curvature at t=1t = 1.

Show the answer

Differentiate: v=(3t2,3)=(3,3)\mathbf v = (3t^2, 3) = (3, 3) and a=(6t,0)=(6,0)\mathbf a = (6t, 0) = (6, 0) at t=1t = 1, so ∣v∣=32|\mathbf v| = 3\sqrt2. Then aT=v⋅a∣v∣=1832=32a_T = \dfrac{\mathbf v\cdot\mathbf a}{|\mathbf v|} = \dfrac{18}{3\sqrt2} = 3\sqrt2 and aN=∣3⋅0−3⋅6∣32=32a_N = \dfrac{|3\cdot0 - 3\cdot6|}{3\sqrt2} = 3\sqrt2. Check: 18+18=36=∣a∣218 + 18 = 36 = |\mathbf a|^2. The curvature is κ=aN∣v∣2=3218=26\kappa = \dfrac{a_N}{|\mathbf v|^2} = \dfrac{3\sqrt2}{18} = \dfrac{\sqrt2}{6}.

Proofs & Why It Matters

Tip
Proof: arc length = ∫|r′(t)| dt

Chop [a,b][a, b] into small steps Δt\Delta t. Each step moves the point by r(t+Δt)−r(t)≈r′(t) Δt\mathbf r(t + \Delta t) - \mathbf r(t) \approx \mathbf r'(t)\,\Delta t, a straight segment of length ∣r′(t)∣Δt|\mathbf r'(t)|\Delta t (Pythagoras applied to the coordinate increments).

Reminder — The Pythagorean theorem:  a2+b2=c2a^2+b^2=c^2

Summing the segments gives a Riemann sum ∑∣r′(ti)∣ Δt\sum |\mathbf r'(t_i)|\,\Delta t, and the limit as Δt→0\Delta t \to 0 is by definition ∫ab∣r′(t)∣ dt\int_a^b |\mathbf r'(t)|\,dt. ■\blacksquare

Tip
Proof: κ = |y″|/(1 + y′²)^3/2 for graphs

Curvature is the turning rate of the tangent angle per unit of ARC length: κ=∣dϕds∣\kappa = \left|\tfrac{d\phi}{ds}\right| where tan⁡ϕ=y′\tan\phi = y'. Differentiate in xx: sec⁡2ϕ dϕdx=y′′\sec^2\phi\,\tfrac{d\phi}{dx} = y'', so dϕdx=y′′1+y′2\tfrac{d\phi}{dx} = \tfrac{y''}{1 + y'^2}. Meanwhile arc length grows at dsdx=1+y′2\tfrac{ds}{dx} = \sqrt{1 + y'^2}.

Divide: κ=∣dϕ/dxds/dx∣=∣y′′∣(1+y′2)3/2\kappa = \left|\tfrac{d\phi/dx}{ds/dx}\right| = \dfrac{|y''|}{(1 + y'^2)^{3/2}}. ■\blacksquare

Going Deeper: Explanations & Worked Problems

Concept
Velocity, speed, and why arc length is an integral

A moving point r(t)\mathbf r(t) has two different "how fast" questions hiding in it. The VELOCITY r′(t)\mathbf r'(t) is a vector: it points along the instantaneous direction of travel (tangent to the path) and its components are just the one-variable derivatives of each coordinate.

The SPEED ∣r′(t)∣|\mathbf r'(t)| is a number — the length of that vector. Distance traveled is speed accumulated over time, which is why arc length is L=∫ab∣r′(t)∣ dtL = \int_a^b|\mathbf r'(t)|\,dt and not anything simpler: over a tiny interval Δt\Delta t the point moves approximately r′(t)Δt\mathbf r'(t)\Delta t, a straight step of length ∣r′(t)∣Δt|\mathbf r'(t)|\Delta t, and adding infinitely many tiny straight steps IS the integral. Note what this is not: it is not ∣r(b)−r(a)∣|\mathbf r(b) - \mathbf r(a)|, the straight-line displacement — a runner on a circular track covers a full lap of distance with zero displacement.

Example
Worked: the helix length, with the speed computed honestly

Find the length of r(t)=(cos⁡t,sin⁡t,t)\mathbf r(t) = (\cos t, \sin t, t) for 0≤t≤2π0 \le t \le 2\pi.

Step 1 — differentiate coordinate-wise: r′(t)=(−sin⁡t,cos⁡t,1)\mathbf r'(t) = (-\sin t, \cos t, 1).

Step 2 — speed: ∣r′(t)∣=sin⁡2t+cos⁡2t+1=1+1=2|\mathbf r'(t)| = \sqrt{\sin^2t + \cos^2t + 1} = \sqrt{1 + 1} = \sqrt2, using the Pythagorean identity to collapse the first two squares.

Step 3 — notice the speed is CONSTANT: the integral needs no antiderivative work, L=∫02π2 dt=22 πL = \int_0^{2\pi}\sqrt2\,dt = 2\sqrt2\,\pi.

Step 4 — sanity check by unrolling: the helix wraps around a cylinder of circumference 2π2\pi while climbing 2π2\pi; unrolled flat it is the hypotenuse of a right triangle with both legs 2π2\pi, length (2π)2+(2π)2=22 π\sqrt{(2\pi)^2 + (2\pi)^2} = 2\sqrt2\,\pi ✓ — the same answer with no calculus at all.

Example
Worked: curvature of y = x² away from the vertex
xy−2−11123(1, 1)
At (1,1)(1, 1) the osculating circle (dashed arc) has radius 552≈5.6\tfrac{5\sqrt5}{2} \approx 5.6, against 12\tfrac12 at the vertex.

Find κ\kappa for y=x2y = x^2 at x=1x = 1.

Step 1 — derivatives: y′=2x=2y' = 2x = 2 and y′′=2y'' = 2 at x=1x = 1.

Step 2 — plug into the formula: κ=∣y′′∣(1+y′2)3/2=2(1+4)3/2=255\kappa = \dfrac{|y''|}{(1 + y'^2)^{3/2}} = \dfrac{2}{(1 + 4)^{3/2}} = \dfrac{2}{5\sqrt5}.

Step 3 — compare with the vertex, where y′=0y' = 0 gives κ=2\kappa = 2: at x=1x = 1 the curvature is 255≈0.18\tfrac{2}{5\sqrt5} \approx 0.18, roughly a tenth of the vertex value.

Step 4 — interpret via the osculating circle: the best-fitting circle at x=1x=1 has radius 1κ=552≈5.6\tfrac1\kappa = \tfrac{5\sqrt5}{2} \approx 5.6, versus radius 12\tfrac12 at the vertex — the parabola straightens out fast as you leave the bottom, and the formula quantifies exactly how fast.