What Is an Equation?
An equation says that two things are equal, joined by an equals sign, like . Think of the sign as the middle of a balance scale. Whatever you do to one side you must do to the other, or the scale tips and the equation is no longer true.
To solve an equation means to find the value of the variable that makes it true. We do this by using inverse operations (opposite operations) to undo what has been done to the variable, one step at a time, until the variable is alone.
Multi-step equations are solved by simplifying each side, moving variable terms to one side and constants to the other, and dividing by the coefficient. Equations with variables on both sides, with fractions (clear them by the LCD), and literal equations (solve for one letter in terms of others) all use the same moves. Inequalities add the flip-on-negative rule.
Doing the same thing to both sides is legitimate because each step can be undone. Subtracting from both sides of can be reversed by adding back, so the new equation has exactly the same solutions as the old one. Steps that cannot be undone (multiplying both sides by ) are the ones to avoid.
Inverse pairs: addition subtraction, and multiplication division. To undo , subtract . To undo , divide by .
Is the solution of ? Replace with : . Yes! Always check your answer by plugging it back in.
Checking only that the arithmetic in your steps is right, not the answer. Substitute into the ORIGINAL equation: for , gives . An error in the first step would still pass a check on a later line.
Is a solution of ?
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Left side: . Right side: . The two sides agree, so yes.
One-Step Equations
The variable has one operation attached to it. Undo that operation on both sides.
Each operation has an inverse that exactly cancels it: and for every . Applying the inverse to both sides isolates the variable in one move while keeping the two sides equal.
Solve .
Solve : subtract 6 from both sides to get .
Solving as . The variable is multiplied by , so divide both sides by : . Check: .
Solve .
Solve : divide both sides by 5 to get .
Solve , and .
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. . Multiply by the reciprocal : .
Two-Step Equations
When two operations act on the variable, undo them in the reverse of the order of operations: first undo addition/subtraction, then undo multiplication/division.
The expression was built by doubling, then adding . Undoing works from the outside in, like unwrapping a present: remove the last layer first (the ), then the one beneath it (the ).
Solve .
Check:
Dividing first but not every term: . Dividing by divides every term: , still giving . Subtracting first avoids the fraction entirely.
Solve and .
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Add : , so . For the second, subtract : , so . Check: .
Multi-Step Equations
Before you isolate the variable, clean up each side: use the distributive property to remove parentheses, then combine like terms. Then solve as usual.
Simplifying each side first uses only rewrites that keep each side's value (distributing, combining like terms), so the equation's solutions do not change. The payoff is that any multi-step equation shrinks to the two-step form .
Distributing a negative: . The minus sign changes the sign of every term inside the parentheses. This is a very common place to make a mistake, so slow down here.
Solve .
Distributing a negative to the first term only: becomes , giving . The multiplies the too: , so and . Check: .
Solve .
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Distribute: . Combine: . Then and . Check: .
Variables on Both Sides
Move all variable terms to one side and all number terms to the other by adding or subtracting. A good habit: move the smaller variable term so the coefficient stays positive.
Subtracting from both sides is allowed for the same reason subtracting is: is a number (for each value of ), and taking the same number from two equal quantities leaves them equal. The graph shows what the solution means: the two sides are two lines, and is where they reach the same height.
Solve .
Moving a term across without changing its sign: becomes . Subtracting from both sides gives ; the arrives on the left as , not .
Solve .
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Add to both sides: . Subtract : , so . Check: and .
Equations with Fractions & Decimals
Multiply every term on both sides by the least common denominator (LCD). This turns a fraction equation into a whole-number equation. For decimals, multiply every term by 10, 100, to clear the decimal points.
Multiplying both sides by the LCD is one legal move (both sides times the same nonzero number) that makes every denominator divide out at once. The LCD is chosen because every denominator divides it; any common multiple works, but a larger one only makes the numbers bigger.
Solve . The LCD of is .
Clearing a fraction from only one term. In , multiplying only the first term by gives , a different equation. Every term on both sides must be multiplied, including terms with no fraction.
Solve . Multiply every term by 10:
Solve .
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LCD : , keeping together. Then , so . Check: .
Literal Equations (Solving for a Variable)
A literal equation has several letters. To “solve for” one letter means to get that letter alone, treating all the other letters as if they were numbers. Use the same inverse operations as always.
A formula is an equation that holds for every value of its letters, so the same balance moves apply: treat the other letters as fixed numbers and undo what is being done to the target letter. The result is a new formula that answers a different question, for example the width of a rectangle from its perimeter and length.
Solve for .
Solve for :
Dividing only part of a side: from writing . Dividing by divides the whole side: . Test: , gives ; the wrong version gives .
Solve for , then convert F.
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Subtract : . Multiply by : . For : C.
Special Cases: No Solution or Infinitely Many
Sometimes, while solving, all the variable terms cancel out. Look at what is left:
- A false statement (like ) means no solution. No value of works.
- A true statement (like ) means infinitely many solutions. Every value of works; the two sides are really the same expression.
Graph each side as a line and the special cases explain themselves. and have the same slope and different intercepts: parallel lines that never meet, so no makes them equal. and are the same line, so they agree at every . A normal linear equation has lines with different slopes, which cross exactly once.
Solve : subtract to get , which is false. No solution.
Solve : distribute to get ; subtract to get , always true. Infinitely many solutions.
Reading as "." When the variable vanishes and a true statement remains, every works; is just one of infinitely many solutions.
Classify: (a) ; (b) ; (c) .
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(a) leaves : no solution. (b) leaves : infinitely many. (c) , so : exactly one solution. The variable did not vanish there.
Solving Inequalities
Inequalities use instead of . Solve them the same way you solve equations, with one special rule.
Multiplying by a negative number reflects the number line through , and a reflection reverses order: but . Adding, subtracting, and multiplying by a positive number never reverse order, which is why the flip happens only in that one case.
The Flip Rule: When you multiply or divide both sides of an inequality by a negative number, you must flip the inequality sign. For example, becomes (divide by and flip to ).
Solve .
Flipping when subtracting a negative: solved as . Only multiplying or dividing by a negative flips; here gives .
Solve and test one value from your answer.
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Subtract : . Divide by and flip: . Test : , true.
Graphing on a Number Line
Graph the solution of a one-variable inequality on a number line:
- Use an open circle for or (the endpoint is not included).
- Use a closed (filled) circle for or (the endpoint is included).
- Shade an arrow to the right for “greater than” and to the left for “less than.”
The circle answers one question, whether the boundary itself is a solution; the arrow covers every other solution, which always fills one whole side of the boundary for a simple inequality. Testing one number on each side confirms the direction.
The graph of has a closed circle at and an arrow shaded to the right. The graph of has an open circle at and an arrow shaded to the left.
Using an open circle for . The boundary satisfies , so it belongs to the solution and the circle is filled.
A graph has an open circle at and an arrow to the left. Write the inequality, and name two solutions and one non-solution.
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Open circle and left arrow: . Solutions: and (any number below ). Non-solution: itself (or ).
Compound Inequalities (And / Or)
A compound inequality joins two inequalities.
- And (written ): must satisfy both. The graph is the overlap between the two endpoints.
- Or: satisfies either one. The graph shades outward in two directions.
For an “and” inequality, do the same operation to all three parts.
"And" keeps only the numbers that pass both tests, so its graph is the overlap of two rays, a segment. "Or" keeps numbers that pass either test, so its graph is the union, usually two rays pointing apart. Doing the same operation to all three parts of is legal because it is really two inequalities being solved together.
Solve .
This means is between (open) and (closed).
Writing an "or" as a single chain: or written as . That chain says is bigger than and smaller than at once, which nothing is. "Or" must be written as two separate pieces.
Solve , and solve or .
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Add to all parts: ; divide by : . Second: gives ; . Answer: or .
Absolute Value Equations & Inequalities
means the distance of from , which is never negative. So has two answers: or . Get the absolute value alone first, then split into two cases.
Read as "the distance from to ." Then asks for points away from , and there are exactly two: and . An inequality asks for points within of , a single segment; "greater than" asks for points farther out, two rays.
Two patterns for inequalities:
- “Less than” () becomes an and: .
- “Greater than” () becomes an or: or .
If the absolute value equals a negative number, there is no solution (distance can't be negative).
Solve . Split into two cases:
Solutions: or .
Splitting before isolating: written as or , giving or . Isolate first: , so . The value fails: .
Solve . This is a “less than,” so use and:
Solve and .
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gives ; gives . For the inequality, points more than from : or .
Going Deeper: Advanced Equations & Inequalities
A parameter is a letter that stands for a fixed but unknown number (often , , , ). When a linear equation contains a parameter, the number of solutions can change depending on the parameter's value. Every linear equation can be rearranged into the form
Everything then depends on whether the coefficient is zero:
- If : exactly one solution, .
- If and (you get ): infinitely many solutions.
- If and (you get , a contradiction): no solution.
The whole strategy is: collect all -terms on one side, factor out, then study its coefficient.
The key move: write the equation as where and are expressions in the parameter. The “interesting” values of the parameter are exactly those that make the coefficient . Test each of them separately.
For each value of , describe the number of solutions of
Gather the -terms on the left and the constants on the right:
Now the coefficient is , zero only when or .
- : the equation becomes , true for every infinitely many solutions.
- : the equation becomes , impossible no solution.
- any other : one solution, .
An expression like has one absolute value inside another. Treat the whole inner absolute value as a single block and undo the outer bars first, exactly as you would solve . Each branch then leaves you with an ordinary absolute-value equation to finish. Always discard any branch that asks an absolute value to equal a negative number.
Solve . Let the block be . The outer bars give two branches:
That is or . The second is impossible (an absolute value is never negative), so discard it. From :
Solutions: or . (Check: .)
Read as “the distance between and on the number line.” Then is the total distance from to the two fixed points and . If and are units apart, that total is smallest exactly when sits between them, where it equals and can go no lower. So:
- has no solution if , and infinitely many (a whole segment) if .
- If , there are exactly two solutions, one on each side of the pair.
To solve algebraically, split the line at the critical points and and handle each region with casework.
Solve . The critical points are and , which are apart. Since , expect two solutions. Break the line into three regions.
The middle region gives the constant (the minimum total distance), confirming the sum can never dip below . Solutions: or .
When you solve a formula for a letter that appears in more than one term, you cannot simply divide — you must first collect every term containing that letter on one side, then factor the letter out, and only then divide by the leftover expression. This is the same “” idea used for parameters, applied to rearranging formulas.
Solve for . Both terms on the left contain , so factor it out:
Similarly, solve for :
Some problems ask not for the solution set but for how many integers lie in it. First solve the inequality to get a range, then count the whole numbers inside, watching the endpoints:
- A strict endpoint ( or ) does not include that boundary value.
- A non-strict endpoint ( or ) does include it.
For a run of consecutive integers from to inclusive, the count is .
How many integers satisfy ? Rewrite the “less than” absolute value as an “and”:
Both ends are strict, so and are excluded. The integers are — that is integers.
Plan A costs $30 per month plus $0.10 for each text message. Plan B costs a flat $50 per month. For how many text messages is Plan A the cheaper choice?
Let be the number of texts. “Plan A cheaper” means its cost is less than Plan B's:
Since counts texts, it must be a whole number, so Plan A is cheaper for texts (fewer than ). At exactly texts the two plans tie at $50, and beyond that Plan B wins.
Why It Works
Each step of a solution is reversible — you could add back what you subtracted — so the final and the original equation have exactly the same solutions. That reversibility is what makes "solving" legitimate; it also explains when things go wrong: dividing both sides by an expression that might be zero, or squaring both sides, is NOT reversible and can add or lose solutions. Checking the answer in the original equation catches these.
Do not read a proof the way you read a rule. Cover the last line, ask what the previous line forces, and only then uncover it. If a step feels like magic, that is the step to work by hand with a concrete number.
Formulas, Proofs & Tips
What it means. Equations stay balanced under identical operations; inequalities have one extra rule.
Example. .
Why it works. If then and — equality is preserved. But if , multiplying by reverses their order on the number line, since now lies to the right of .
Tip. Undo operations in reverse PEMDAS order: addition first, multiplication last.